Players will be able to jump straight into play on the PTR with level 99 characters, with the test realm open to every player who owns the game. Blizzard included the following instructions to access the PTR:
Speaking of fast pace, it's movement systems is one of it's most universally praised features by anyone who got into it. But you do need to get the hang of it in order to enjoy. The "floatiness" that Jeff talks about is definitely there, but it's there for a purpose, because it enables sliding and transitioning smoothly from animation to animation, keeping up a constant flow without stopping or uncomfortably stuttering your character. Watching a player proficient with this movement system traverse levels with varying obstacles and terrain at breakneck speeds is a a thing all on its own and there are many extra methods to this madness too. It's also unfotunately not well tutorial by the game, and outside sources are kinda required to figure it all out.
Diablo 2 Level 99 Character Download
There is also no "leveling" progression in a sense, you aren't really leveling your character up at least not on an overall scale. Frames and weapons do have levels but they aren't traditionally done, weapons for example only get more mod capacity slots they dont gain any power in and of themselves when leveling up. These "levels" of items are also only a familiar sense of progression early on, later a frame or weapon can be leveled up from 0 to max in one mission. There is no ilevel, or power level, or light level, or gearscore. You are what mods you put in and combine on your weapon/frame. Because of the way it does things it a system that encourages you to "level up" as much of a variety of items as possible, going from one to another. This is why there are so many frames, you aren't expected to stick to one all the time, rather trying out new ones constantly and then selecting a suite of them comfortable to you and the tasks required of them. You do have an overall MR (mastery rank) but it gives no inherent statistic benefits, rather quality of life ones, as it is essentially a measure of how many frames/weapons/items you have used overall. 2ff7e9595c
Comentarios